My homebrew version of ArcElite. Through a bit of hacking it now no longer needs the cache turned off in order to load on a StrongARM machine (Which previous StrongARM versions required), and I've fixed a bug which could cause it to draw outside the screen memory and crash the game. An adf disc image version is available for those silly enough not to own a real RISC OS machine. See Ian Bell's Elite pages for versions for lots of other platforms.
This new version (readme file 24/6/06) has had the main program header fixed to resolve some issues with loading the game under Aemulor on RISC OS 5/Select 32.
Page last modified 09/07/2006